

> what makes it interesting (if absurd) is the subtle and complex mapping > to drive a variety of synthesis parameters. > 8-bit values for each axis, and I use the envelope of the piezo inputs The analog axes of the joystick circuit give me > My current rig consists of a hacked game controller and two piezo > in the way or fell apart while I was performing. > featured numerous switches, sensors, and whatnot, most of which just got > and a really good brain interpreting them. > when there are only a couple of really well-considered paramater inputs > and have come to the conclusion that things tend to work out best for me > I've been working on the same performance rig for a couple of years now, Not having this feature is a deal breaker for me.
Augustus loop tempo change sync software#
Maybe I didn't know what I was doing, but I've found most sequencing software forces you to set a single loop duration and all tracks are constrained to that.

* Any loop should be able to have a different length, creating complex phasing patterns. * Cut up tracks and rearrange them on-the-fly (it's fine if I have to mute a track or take it "offline" to do the editing, as long as the other loops keep going) * Record midi loops that control the FX units, and tweak the midi manually on the fly as needed * Send individual loops to an FX unit (Max patches, or VST plugins, or hardware connected via USB/firewire) and record the returning signal into yet another track * Overdub onto a single track or merge tracks * Record many other loops in separately manageable tracks I'm looking for software that lets me record something and loop it, and then without stopping the loop: One thing I am looking to do is have a flexible on-the-fly midi & audio loop manager that lets me build up compositions using improvisation. > but maybe some of you have max, controlling Radial in some way. > but again it's touching the realm of a glorifieg DJ (nothing wrong with that), > logic and load them up in radial, at least radial get some interaction going, > might just use Radial for live performaces right now. > so again, will some of you describe how you go about things? I'm thinking i > in realtime, other than certain audio plugins that are availble. > in realtime, i don't think i have the capabilites yet to manipulte the beats > At this point i'd only only be able to Dj a set of my songs, and effect stuff But i really want to play my music live and interact with it. i mean it's your music and you getting it out there, alot more > where you have a stereo aiff of you songs and you set there and change effect > like it'd be the most genuine live performance. > installed, and go to town with all that equipment in realtime. > example, 2 keyboards, couple of samplers, etc. > audio processing (ie mainly msp), or do some of you out there bring, for > But i'm wondering if in the live realm do most of you concentrate on the > style, i think autechre keep there methods pretty low key for obvious > you guys might like to keep your setups secret so people don't bite your > setting in some detail, just to get some food for thought if you will. > wondering if some of you could describe how you are using max/msp in the live
Augustus loop tempo change sync how to#
> figure out how to get midi sequences into the coll~ object.LOL. > feasable it'll be in the near future, as it's taken me quite a while just to I have a couple of ideas but i don't know how i'm curious, i've basically wanted to use make to create some live improv
